Mutation “Recipes”

 
[secret] mutation: ~ {chance}% {parent} + {parent} => {child} {requirements}
  • Secret, if specified, will make the mutation not show up in various GUIs
  • Parents and child are the UID for species allele
  • Requirements are zero or more of the following
    • Req Temperature {Icy|Cold|Normal|Warm|Hot|Hellish}
    • Req Humidity {Arid|Normal|Damp}
    • Req Biome {biomename}
    • Req Block B[:{modid}]:{blockname} [ @{meta} ]
mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesDiligent" => "gendustry.bee.Test" Req Temperature Hot
mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesCommon" => "gendustry.bee.Test" Req Biome Hell
mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesCommon" => "gendustry.bee.Test" Req Block B:wool@1
 Posted by at 10:34 am