If Statement
Used for conditional definition of recipes or configuration statements. There are 2 forms:
- Recipe form – this can be used in both Recipe and Configuration Blocks and may contain only Recipe Statements:
- Configuration – this can be used in Configuration Blocks and may contain only Configuration Statements:
if HaveMod foo { // will be executed only if mod foo is present } if HaveOD ingotCopper { // will be executed only if copper ingots are in OD } else { // will be executed otherwise }
if HaveMod foo << // will be executed only if mod foo is present >>