Mutation “Recipes”
[secret] mutation: ~ {chance}% {parent} + {parent} => {child} {requirements}
- Secret, if specified, will make the mutation not show up in various GUIs
- Parents and child are the UID for species allele
- Requirements are zero or more of the following
- Req Temperature {Icy|Cold|Normal|Warm|Hot|Hellish}
- Req Humidity {Arid|Normal|Damp}
- Req Biome {biomename}
- Req Block B[:{modid}]:{blockname} [ @{meta} ]
mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesDiligent" => "gendustry.bee.Test" Req Temperature Hot mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesCommon" => "gendustry.bee.Test" Req Biome Hell mutation: 10% "forestry.speciesIndustrious" + "forestry.speciesCommon" => "gendustry.bee.Test" Req Block B:wool@1