Changelog
1.6.3
- Added support for item output into Mekanism pipes (using Eject Cover)
- Added client-side option for bee particles frequency
- Imprinter will now mark output as analyzed if using a full template or input is analyzed
- Updated to forestry 4.2.0 which is now the minimum supported version
1.6.2
- Updated to Forestry 4.0.8 stable which is now the minimum supported version
1.6.1
- Small update that fixes localization of mutagen producer and advanced mutatron GUI titles
1.6.0
- Added custom hive spawning system
- Added Error Sensor Cover
- Added Pollen Scrubber Upgrade (prevents flower spreading and polination)
- Tools can now be charged using normal crafting and redstone dust/blocks (for packs without charging blocks)
- Apiaries will emit a block update when error state changes
- Apiaries will now drop covers when broken (prevents dupes and weirdness)
- Added option for custom bees to only register when a specific mod or oredict entry is present
- Fixed housing and bee keeping mode mutation modifiers not applying to custom mutations
- Fixed apiary BC gate triggers not working
- Fixed apiaries not connecting correctly to some redstone wires
- Fixed custom bee products not working correctly if they use the same drop chance
- Fixed incorrect custom localization loading
- Updated Chinese localization (thanks InfinityStudio)
- Fixed issues with with some locales that use weird Latin letter upper/lower case mappings (e.g. Turkish)
1.5.2
- Fixed log spam and possible crash with other Forestry addons that aren’t fully updated to 3.6.0
- Industrial Apiary sanity check should not run every time an apiary is placed or loaded
1.5.1
- Fixed an issue in Industrial Apiaries that caused network packet and chunk update spam (leading to FPS drops)
1.5.0
- Updated to forestry 3.6.0 which is now the minimum supported version
- All machines will keep their inventory, energy and fluids when broken
- Added multiple error states support for Industrial Apiaries
- Added fractional chances support in bee drops
1.4.14
- API Switched to Semantic Version Scheme (this version will be 2.0.0)
- API additions requested by Reika and Vexatos
- Other mods can now specify Mutagen/Liquid DNA/Protein sources using the API
- Other mods can now add mutatron overrides using the API (overrides in the config will have higher priority)
1.4.13
- Added Ocean Emulation Upgrade
- Winter Emulation Upgrade energy use penalty reduced to 20% to be in line with other upgrades
- Added config option to disable mutations in the Mutatron or force them to check requirements
- Forestry holiday bees (Leporine, Merry, Tipsy and Tricky) will only be available during their holidays
1.4.12
- Fixed issue with JadedTweaks breaking Genetic Template + Samples recipe
1.4.11
- Bee production/specialty chances can now be fractional (in preparation for Forestry 3.6.0)
- Fixed error in WAILA tooltip
- Added derpious bees (Patreon reward for Evans B.)
- Updated Russian localization (Adaptivity)
- Added French localization (Mazdallier)
1.4.10
- Workaround for crash in MagicBees
- Compatibility fixes for forge 10.13.3.x (backwards compatible with 10.13.2.x)
1.4.9
- Added silktouch mode to the Scooporator
- Fixed IguanaTweaks complaining about Industrial Grafter and Scooporator
- Added Canadian French localization – Thanks DragonsLover
- Updated Korean localization – Thanks Puyo061
1.4.8 Hotfix 1
- Fixed crash if BC Core and/or CoFH API is present but not the respective transport API
1.4.8
- Updated to BDLib 1.6.5
1.4.7
- Updated to BDLib 1.6.4
1.4.6
- Fixed pollen collection kit producing invalid items from binnie’s flowers
- Lowered log level of some spammy messages in config system
- Updated to BDLib 1.6.3, forge 10.13.2.1291, WAILA 1.5.9
1.4.5
- Added Pollen Collection Kit – Allows tree breeding for those not interested in those pesky bees!
- Updated to BDLib 1.6.2
1.4.4
- Updated to Forestry 3.4.0, which is now the minimum supported version
- Updated to BdLib 1.6.0, which is now the minimum supported version
- Updated to Buildcraft 6.3, which is now the minimum supported version
1.4.3.fix2
- Fixed crash in NEI recipe lookup of DNA extractor
1.4.3.fix1
- Fixed issues with Binnie Mods 2.0-pre4
- Fixed check for IDismantleable optional
- Fixed crash if Buildcraft Statements API is not loaded
1.4.3
- Updated to Forestry 3.3.0
1.4.2
- Updated to BC 6.2.0
- MJ support removed
1.4.1
- Updated to BC 6.1.5, which is now the minimal supported version
- Configuration syntax for assembly table recipes changed
- Added a workaround for other mod’s bees producing invalid items
1.4.0
- Updated configuration system – see documentation for details
- Added option to disable bee particles
- Fixed various crashes and glitches with different modules disabled in Forestry
- Fixed crash if no bees or branches are defined
- Fixed Industrial Grafter not producing saplings
- Fixed RF power being accepted when it’s disabled
- Updated Korean localization (Thanks puyo061)
1.3.4
- Added: Winter apiary upgrade
- Added: Mutation biome and block requirements option for custom bees
- Built with newer Forestry, Forge and BdLib
- Updated Chinese localization (thanks ViKaleidoscope)
1.3.3
- Added Yellorium (Big Reactors) ingots as mutagen source
- Fixed custom bee descriptions not showing in beealizer
- Should load after Magic Bees (fixes problems with using bees from it in custom content)
- Updated Chinese localization (thanks ViKaleidoscope)
- Added Korean localization (thanks TeamMMKP)
1.3.2
- Improved compatibility with Botany, flowers are safe to use in all machines now.
- Improved localization support to better match changes in forestry
- Removed ExtraBees serum conversion
- Updated German localization (Thanks Vexatos!)
- Added Russian localization (Thanks Adaptivity!)
1.3.1
- Updated to Forestry 3 (which is now minimum required version)
- Fixed BuildCraft triggers
1.3.0
- Updated to Minecraft 1.7.10
- Added Russian localization (thanks Adaptivity)
- Fixed crash with IC2
1.2.0
- Updated to Minecraft 1.7.2
1.1.3
- Added a public API
- Added import/eject covers
- Added sanity check for buggy mutations when placing an apiary
1.1.2
- Added custom bees system (see http://bit.ly/custombees for more info)
- Added a new branch of bees that produce colored honey that can be used as dyes (this is a test/example of the custom bee system)
- Added WAILA support
- Added Atomic Science uranium as mutagen source
- Fixed possible crash on dedicated servers
- Better error handling in config loader
1.1.1 Hotfix 1
- Fixed queens produced by the replicator not having correct offspring
1.1.1
- Fixed fluid loss with EnderIO
- Renamed “Nocturnal” trait to “Ignores Day/Night” to better represent it’s effect
- Removed Territory from required chromosomes for butterflies
- Added /givesample command
1.1.0
- New Machines
- Extractor – Converts Bees, Sapling, Pollen, Butterflies, etc. into Liquid DNA (compatible with ExtraBees if installed)
- Liquifier – Converts uncooked meat into Protein liquid
- Replicator – Uses Liquid DNA and Protein to create a Queen / Sapling / Butterfly from a filled genetic template
- Transposer – Copies genetic templates and samples
- New Items
- Scooporator MX200 Turbo (A.K.A Industrial Scoop)
- Environmental Processor – Used in new upgrades
- New Upgrades
- Desert/Plains/Jungle Emulation Upgrade – Overrides the biome, allows some species to produce their specialty products. Also changes temperature and humidity.
- Genetic Stabilizer Upgrade – Removes chance of ignoble bees dying
- Misc Changes
- Added BC gate triggers
- New/Improved slot hints in GUIs
- Sapling drop chance when using a Grafter is now configurable
- Hell upgrade recipe changed
- Hell upgrade now affects humidity
- Genetic Templates now show number of chromosomes (always) and list of missing (with shift)
- Added command /givetemplate (spawns fully filled genetic templates)
- Apiaries can now be controlled with redstone signal
- Added Chinese Traditional localisation (thanks mymagadsl)
1.0.3
- Fixed crash when Genetic Waste was produced from a failed mutation
1.0.2
- Updated to bdlib 1.1
- Improved Gene Sample name display, work around alleles with empty names
1.0.1
- All recipes should use oredict glass if available (should fix issues with Random Things mod removing vanilla glass)
- Mutatron (normal and advanced) should register mutations in forestry breeding tracker
1.0.0
- First official release
- Fixed IC2 E-Net derpiness (i hope)
- Added option to disable specific power systems
Beta Versions
0.9.9
- Fixed Ignoble bees turning into Pristine using the mutatron
0.9.8
- Fixed crashes with samples without NBT data (from NEI)
- Updated localization
0.9.7
- Added an advanced version of the Mutatron – allows manual selection of mutation (when there are multiple options) and works faster
- All machines can now be dismantled with TE Crescent Hammer and compatable items
- Added German localization (thanks wodkashorty)
0.9.6
- Fixed crash on dedicated servers
0.9.5
- ExtraBees Serums can now be converted into Gendustry Samples using the Sampler
- Added gendustry-override.cfg – will only be loaded from the user config folder and can override values in the other configs.
- Default recipes can now be disabled and replaced in gendustry-override.cfg
- Options to Disable machines are now in the config files
- Disabled machines will not show up in NEI
- Improved IC2 EU support (prevents wasting power if recieving too much)
- All power displays can now show different units (MJ is default, can be configured to show EU or RF)
- Lots of internal changes and refactoring
- Added Chinese localization (thanks crafteverywhere)
0.9.4
- Added NEI support for all the things
- Added Added chance modifier to get secret mutations when there are non-secret alternatives
0.9.3
- Removed hard dependency on BC
- Added support for IC2
- Fixed Humidifier recipe
- Added alternative recipe for Genetic Processor when BC is not installed
0.9.2
- Added Redstone Flux (the new Thermal Expansion power system) support to all machine
- Removed some debug console/log spam
0.9.1
- Fixed apiaries sometimes destroying updates on shift+click
0.9.0
- Initial release