Adding Bee Branches
Branches config section is used to add branches, with every sub-section representing a new branch:
cfg {name} { //Section name is unused but must be unique
UID = {string} // UID of new branch, must be unique
Parent = apidae // Parent branch UID, for bees should be “apidae”
Scientific = {string} //Scientific name, will be shown in some places in game
}
UID = {string} // UID of new branch, must be unique
Parent = apidae // Parent branch UID, for bees should be “apidae”
Scientific = {string} //Scientific name, will be shown in some places in game
}