Adding Bee Species
Bees config section is used to add new bee species, with every sub-section representing a new species.
Subsection name will become part of the species UID – the full UID will be “gendustry.bee.{name}” – this will be used in mutation definitions and other places that need to refer to the species.
Fields:
- Dominant (Boolean) – Whether species allele is dominant or recessive
- Glowing (Boolean) – Whether icon should be glowing
- PrimaryColor (Number) – Color as a hex number (0xRRGGBB), can also be specified as {r g b} with values (0-1)
- SecondaryColor (Number)
- Secret (Boolean) – If true – will not show up in NEI or creative and will not count against the species total
- Humidity – Valid values: Arid, Normal, Damp
- Temperature – Valid values: Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal (Boolean) – If true – only works at night
- Binominal (String) – Used in some GUIs
- Authority (String) – Used in some GUIs, should be your name
- Branch (String) – Branch UID
- Products (DropsList) – List of normal drops
- Specialty (DropsList) – List of specialty bees
- Traits – Sub-section that desctibes genetics
Traits subsection
Should include a field named “Base” with the UID of the species that will act as a base, and optionally a list of chromosomes and alleles in the following format:
{chromosome name} = {allele uid}
Valid chromosome names:
- Speed
- Lifespan
- Fertility
- Temperature_Tolerance
- Nocturnal
- Humidity_Tolerance
- Tolerant_Flyer
- Cave_Dwelling
- Flower_Provider
- Flowering
- Territory
- Effect
To get a list of alleles you can use “/dumpalleles” command